Dragon Warrior - In-Box - NESDragon Warrior uses console role playing game mechanics which were described by Kurt Kalata of Gamasutra as archaic in 2008. The player takes the role of a namable Hero. The Hero's name has an effect on his statistical growth over the course of the game. Battles are fought in a turn based format and experience points and gold are awarded after every battle, allowing the Hero to level up in ability and allows them to buy better weapons, armor, and
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