Fort Sumter the Secession Crisis 1860 To 1861 Card GameFort Sumter is a two player Card Driven Game (CDG) portraying the 1860 secession crisis that led to the bombardment of Fort Sumter and the American Civil War. Fort Sumter is a small footprint game (11x17 mounted map) that takes approximately 25 40 minutes to play. The game pits a Unionist versus a Secessionist player. Each player uses the area control mechanic pioneered in Mark Herman's We The People design and immortalized in Twilight Struggle to
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Fort Sumter the Secession Crisis 1860 To 1861 Card Game